Ork Warboss Creation Tables

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This table can be used to create an Ork Warboss. Use alongside the Ork Klan Creation Tables to make a propa' Klan ready for da WAAAGH!

Required Listening: ORKS ORKS ORKS ORKS ORKS!

Use your best judgement! Reminder to not let bad rolls get in the way of a good story. If it doesn't fit, reroll or choose one that does.

Age[edit]

'Ow old is da Boss? (d10)
1-2 Youngblood: (20-30 Years Old) "Still a fresh-faced runt, prob'ly just learnt how to krump propa'."
3-7 Prime: (31-50 Years Old) "In 'iz prime, ready to lead da WAAAGH! and give 'em a good bashin'!"
8-9 Old Git: (51-75 Years Old)"Gettin' on in years, but don't count 'im out – 'e'z got plenty fight left in 'im!"
10 Ancient: (76+ Years Old)"Oldest git around, prob'ly got a choppa older than most of da boyz!"

Size[edit]

'Ow BIG is da boss? (d10)
1 Teeny Tiny Git (5'1" - 5'5" Tall): "How did dis lil' runt become a Warboss? Did 'e sneak up on da ladder while no one was watchin'?"
2 Puny Fer An Ork (5'6" - 6' Tall): "Look at 'im, barely bigger than a Gretchin! Must've snuck into da Warboss'z tent one night and stole 'iz hat!"
3 Average Ork (6'1" - 7' Tall): "Ain't too flashy, ain't too puny. Just da right size for some propa krumpin'!"
4-8 Big 'n' Brawny (7'1" - 8' Tall): "Now dat's what I call a propa' Ork! Big enough to scare a Squig, and plenty of muscle for krumpin'!"
9 Even Bigger 'n' Brawlier (8'1" - 9' Tall): "Look at 'im! Da ladz so big, Gretchins get lost in 'is shadow! Must eat twice as many Gretchins for breakfast."
10 Massive 'n' Hulkish (9'1" - 12' Tall): "Zoggin' 'ell! Dis'un's like two Orks stackin' on top of each ova! No wonder da ladz follow 'im. 'E'z da biggest around! Biggest dere'z eva been!"

Gork or Mork[edit]

Does da boss follow Gork or Mork? (d11)
1 Gork!
2-9 Gork AND Mork!
10 Mork!
11 Da Emprah, or sum spiky git god!

Ork Type[edit]

Wot sorta ork was da boss before 'e wos da boss? (d100)
01-10 Shoota Boy: Loved 'is shoota, sprayed dakka for cover fire.
11-20 Slugga Boy: Got up close 'n personal, choppa 'n slugga swingin' fer krumpin'.
21-30 Storm Boy: Wos a rokkit-pack lovin' Ork, flew through da air, smashin' down fer a surprise.
31-40 Odd Boy: Wos da weird 'n kooky one, had tricks up 'is sleeves and all sortsaa of funny stuff.
41-50 Weirdboy: Wos a warp-powered Ork, unleashed psychic dakka 'n smashed wif da power of WAAAGH!
51-60 Mekboy: Wos a tinkerin' Ork, built zoggin' contraptions 'n fixed stuff up, all Orky-like.
61-70 Dok: Wos an Ork medic, patched up boyz in da messiest but da best way possible.
71-80 Kommando: Wos a sneaky git usin' camo, lurked in da shadows, 'n gave evry'un a good krumpin'.
81-90 Burna Boy: Wielded a burna, turned foes into crispy bits in close combat.
91-100 Tankbusta: Was a smashy Ork, good at blowin' up macheenz 'n watchin' 'em burn!

Personality[edit]

Wot is da boss like? (d100)
01-10 Da Krumpin' Brutalizer: Rules with savage brutality, always lookin' for a good stompin'.
11-20 Mork-Sneaka: Sneaky like a Grot, kunnin' and devious, plottin' all sorts of sneaky stuff.
21-30 Da Big Roara: Always shoutin' and causin' a ruckus, loud and boisterous, leads with a big voice and even bigger choppa.
31-40 Mekboy Mek-Head: Loves all things Mek and invents gubbinz left and right, a propa' Mek Genius.
41-50 Da Arrogant Git: Struts around like e'z da biggest boss, proud and arrogant, but can back it up in a scrap.
51-60 Da Straight-Talka: Tells it like it is, brutal and honest, no sugar-coatin' da truth.
61-70 Da Brawlin' Belligerent: Always up for a scrap and loves to make a fuss, boisterous and belligerent like a propa' Ork.
71-80 Da Bully Boss: Dis git krumps every other git in 'iz way, loyal or not.
81-90 Da Talky Negotiator: Charms da pants offa any git, charismatic and diplomatic, convincin' others to join da WAAAGH! with a toofy grin.
91-100 Da Oddball Ork: Strange and unpredictable, loadsa quirks dat confuse da ladz. (Roll twice more on the Quirks table.)

Leadership Style[edit]

'Ow does da boss lead? (d100)
01-10 Da Big Ol' Boot: Leads with an iron fist and stompin' boot, ruthless to da core. (May select this automatically if "Da Bully Boss" was rolled on previous table.)
11-20 Da Good' Speaka': Charms da ladz with mighty words, inspirin' 'em to follow to da ends of da WAAAGH! (May select this automatically if "Da Talky Negotiator" was rolled on previous table.)
21-30 Gizmo-Mekkery Genius: Loves all things Mek and invents kunnin' contraptions for da ladz, a true Mekboss. (May select this automatically if "Mekboy Mek-Hed" was rolled on previous table.)
31-40 Da Chill Warboss: Takes it easy and keeps it relaxed, causin' da ladz to fight like it's a walk in da squig park.
41-50 Devious Krumpa: Plots and schemes, cunnin' and manipulative, twistin' things to his advantage. (May select this automatically if "Mork-Sneaka" was rolled on previous table.)
51-60 Da Shouty Git: Always hollers and charges headlong, loud and aggressive, causin' chaos and mayhem wherever he goes. (May select this automatically if "Da Big Roara" was rolled on previous table.)
61-70 Da Tactikool Brain: Plans out battles like a proper general, strategic and methodical, crushin' foes with a plan. (May select this automatically if "Da Arrogant Git" was rolled on previous table.)
71-80 Da Kustom Kreata: Always changin' plans on the fly, adaptive and pragmatic, findin' solutions no matter da scrap.
81-90 Da Wild Card: Does da unexpected, unconventional and chaotic, throwin' a spanna in any gitz works. (May select this automatically if "Da Oddball Ork" was rolled on previous table.)
91-100 Da Never-Givin' Git: Stands firm in da face of any odds, unyielding and determined, never backin' down from any scrap.


Battlefield Experience[edit]

Iz 'e good in a scrap? (d100)
01-10 Greenhorn Boss: Knows next to nuffin' 'bout battle, but somehow ended up wearin' a Warboss hat. A real head-scratcher, dis 'un.
11-20 Novice Fighter Boss: Been in a few fights, learnt a thing or two, but 'e'z still a Novice Warboss.
21-60 Seasoned Warrior Boss: Been through a good few scraps, now e'z a proper Seasoned Warboss. Can give a good stompin' when needed.
61-80 Battle-Hardened Veteran Boss: Fought in countless rucks and lived to tell da tale. A Veteran Warboss, krumpin' like a pro.
81-100 Legendary Warboss: Known 'cross da whole galaxy for smashin' stuff and leadin' da ladz. A Legendary Warboss, 'e'z da baddest.

Quirks and Habits[edit]

Da boss iz a bit odd, 'e'z got sum' quirks, wot iz dey? (d100) Roll twice, then one d4 on each on the rolled tabs below.
01-10 Trophy-Hoardin' Git: (Roll once on the tab below)
11-20 Weapon-Tweaka': (Roll once on the tab below)
21-30 Squig Buddy: (Roll once on the tab below)
31-40 Hat-Lovin' Headbasha: (Roll once on the tab below)
41-50 Brawl-Lovin' Krumpa: (Roll once on the tab below)
51-60 War Cry Waaagh!boss: (Roll once on the tab below)
61-70 Duelling Dakkamaster: (Roll once on the tab below)
71-80 Superstitions 'n' Beliefs: (Roll once on the tab below)
81-90 Kill Tally Krumpa: (Roll once on the tab below)
91-100 Rhyme-Spouting Riddla': (Roll once on the tab below)

Trophy-Hoardin' Git[edit]

Trophy-Hoardin' Git

Skull Krumpa

Keeps a massive collection of enemy skulls, each with a krumpin' good story.

Tank Crusha

Obsessed with collectin' tank parts and bits from smashed-up vehicles.

Teef-Grabbin' Mizer

Hoards teef from stomped foes, strung together in necklaces of wealth.

Artifact Snagga Collects mysterious gubbins and tech, convinced they're lucky for lootin'.

Weapon-Tweaka'[edit]

Weapon-Tweaka'

Dakka Mekboy

Always tinkering with dakka shootas, creatin' dakka that's downright bizarre and deadly.

Rusty Upgrada

Believes rust adds character to weapons, and he don't mind a bit of neglect.

Scrapyard Scrounga

Collects weapon bits from fallen enemies to slap on his gear for extra punch.

Gizmo Kustoma

Grafts all kinds of crazy gadgets onto his gear for extra luck in da scrap.

Squig Buddy[edit]

Squig Buddy

Squig Chatmaster

Talks to his squig pal like it's a propa' conversationalist.

Teef-Huntin' Squig

Sends his squig on the prowl for hidden teef and shiny bitz during battle.

Squig Munch Break

Takes breaks to feed 'iz squig buddy, even if it means disruptin' a fight.

Squig Signal Man

Uses a unique squig call to send messages to his loyal pet in da heat of da scrap.

Hat-Lovin' Headbasha[edit]

Hat-Lovin' Headbasha

Warpaint Topper

Sports a hat painted with da meanest warpaint, addin' to his menacing look.

Trophy Topper

Wears a helmet covered in trophies from stomped enemies, tellin' their tales.

Shoota Choppa Cap

Dons a cap covered in spent bullet casings, showin' his love for dakka.

Mysterious Topper

Rocks a top hat rumoured to have strange, kunnin' powers, though no one's sure what they are.

Brawl-Lovin' Krumpa[edit]

Brawl-Lovin' Krumpa

Pub Smasha

Thrives in bar brawls and often starts 'em, just for the sheer thrill of a good scrap.

Squig Wrestle Rukka

Gets into squig wrestlin', challengin' anyone who thinks they can take him.

Daily Duellin' Boss

Issues daily combat challenges to his Nobz and ladz, keepin' 'em sharp and ready.

War Chant Ruckus

Leads rowdy war chants to get the ladz in da mood for a proper brawl.

War Cry Waaagh!boss[edit]

War Cry Waaagh!boss

Shoutin' Boss

Neva' stops shoutin' orders, even when stompin' gits in battle.

Big Mek Megaphone

Carries a custum-made megaphone for roarin' at da enemy.

Choppa Challenges

Challenges any git who questions his authority to a propa brawl.

Battlefield Preachin'

Gives fiery speeches before each scrap, firin' up da ladz like a proper Waaagh! preacher.

Duelling Dakkamaster[edit]

Duelling Dakkamaster

Teef-Flarin' Bets

Bets loads of teef on duels, makin' 'em brutal an' intense.

Ritual Bashin'

Issues formal challenges to rival Ork bosses, makin' it all propa' like.

Vow-Keeper Killa

Honours da vows made in duels, 'cause breakin' 'em brings bad luck.

Legendary Dueller

Keeps legendary duel grounds where challengers come from all ova to get krumped.

Superstitions 'n' Beliefs[edit]

Superstitions 'n' Beliefs

Red Teef Blessin'

Thinks red teef are lucky, so collects 'em wherever they find 'em.

Gork 'n' Mork's Favour

Carves Gork 'n' Mork symbols on his armour, hopin' for their blessin'.

Moon Dance Mojo

Does a moon dance before battle, tryin' to call down the moon's power.

WAAAGH! Chants 'n' Choppin'

Leads chants to get da WAAAGH! pumpin', so they stomp 'em good.

Kill Tally Krumpa[edit]

Kill Tally Krumpa

Teef Necklace Tally

Hangs a necklace of teef from all da gits 'e'z stomped as a personal kill tally.

Gruesome Trophies

Collects gruesome body parts from enemies and sticks 'em on like trophies.

Blood-Soaked Totem

Keeps a totem smeared with da blood of da biggest kills.

Orky Glyph Counts

Carves Orky glyphs for each kill onto his armour, showin' off his victories.

Rhyme-Spouting Riddla'[edit]

Rhyme-Spouting Riddla'

Rhyme-Off Brawla

Loves rhyming-offs with other Orks, turning arguments into rhyme competitions.

War Ballad Boomz

Makes epic battle ballads on da spot, pumpin' da ladz up with rhyme 'n' rhythm.

Haiku Shouta'

Shouts tactical advice and orders in da form of Orky haikus, keepin' it short 'n' sweet.

Warpaint Rhyme

Paints rhyming war slogans on his armour before every battle, 'cause it looks propa' Orky.


Loyalty of His Boyz[edit]

Are 'iz boys loyal to 'im? (d100)
01-10 Schemin' Subordinates: Boyz are always schemin', but he keeps 'em in line.
11-20 Shaky Loyalty: Loyalty's a bit wobbly, rival bosses don't help much.
21-30 Grumblin' Allegiance: They're mostly loyal, but there's a fair bit of grumblin' goin' on.
31-40 Loot-Lovin' Lot: More interested in loot than anyfink else, but they follow... for now.
41-50 Nob-Promotin' Pro: Keeps promotin' the loyal nobz, buildin' a trusty inner circle.
51-60 Teef 'n' Plunder Traditions: Loyalz get teef and plunder, keeps 'em in line, ya see.
61-70 Inspirin' in Battle: Leads from the front, inspirin' loyalty through krumpin'.
71-80 Unbreakable Bonds: Proves loyalty to 'is ladz, makin' 'em stick together like squigs in a sack.
81-90 Fiercely Faithful Crew: Got a fierce bunch of loyal boyz, ready for a good scrap.
91-100 Fanatical Followers: They're fanatics, will follow 'im to da ends of the WAAAGH!


Loyalty to His Boyz[edit]

Iz 'e loyal to iz boyz? (d100)
01-10 Not Loyal: I 'ates 'em!
11-20 Still not Loyal: I dun like 'em.
21-30 A little Loyal: I' dun give a zog 'bout em.
31-55 A bit more Loyal: As long as they don't get in me way I like 'em well enuf.
56-80 Loyal: Oi! Foight me instead ya git!
81-90 Very Loyal: My boyz! You gitz get away frum em!
91-100 Extremely Loyal: My boyz iz FAMILY!

Injuries[edit]

I 'eard e'z got sum scars frum krumpin', wot iz dey? (d100)
01-10 Warp-Branded: Suffered a weirdly warp-ish injury, with skin marked by shifting, spiky patterns. Dis git see's fings dat ain't 'ere.
11-20 Scarred and Savage: Wears a big, nasty facial scar, proof of krumpin' it out in a real brutal brawl.
21-30 Cyber-Limbed Crusher: One limb's been replaced with a rough 'n' ready hydraulic contraption, great for crushin' gits.
31-40 Singed and Smokin' Git: Got scorched in a proper fiery explosion, skin all charred and smokin'.
41-50 Metal-Toofed Grinna: Lost some teef in a brawl, but swapped 'em for shiny metal fangs.
51-60 Battle-Unscathed Lucka: Ain't a scratch on 'im, no matter how many scrapes 'e'z been in.
61-70 Cyber-Muscle Bruiser: Sports a colossal, thumpin' cybernetic limb, strong enough to stomp anything.
71-80 Razor-Fingered Slasha: Missin' a few fingers, but now's got 'em replaced with snikkin' razor blades.
81-90 Wounded but Tough as Gork: Covered in scars and slapdash gubbins, but never quits in a fight.
91-100 Nuffin can tuch da boss!: Frum all da scraps 'e'z bin in, 'e ain't got a scratch on 'im!

Preferred Weaponry[edit]

Wot sorta killy fing does da boss use? (d100)
01-10 Da Big Choppa: Loves swingin' a massive choppa, ready to cleave through any git in his way!
11-20 Boom-Dakka Cannon: Fancies a custum shoota with explosive rounds that make a big 'splosion when they hit, lettin' everyone know 'e'z shootin'!
21-30 Da Bone-Crusha's Fist: Wields a power klaw that's earned a fearsome reputation, ready to krump anything that gets too close!
31-40 Twin-Bang Shoota Swagga: Dual-wields massive pistols with swagger, causin' chaos and mayhem with every bang-bang!
41-50 Chainaxe Swinga': Swings a chainaxe with deadly precision, turnin' anything in its path into a pile of scrap, and laughin' while doin' it!
51-60 Shiny Loot-Loota: Always carries a unique, ancient, and ornate weapon, showin' off his loot in style, and lettin' everyone know 'e'z got da best gear!
61-70 Sparkin' Shocka-Bashah: Sports an oversized, electrified power fist, ready to punch through armour and skulls alike, and givin' off sparks to intimidate da enemy!
71-80 Dakka AND Choppa: Fights with a combination of dakka and a choppa, unleashing a relentless storm of bullets and swings, and bringin' da WAAAGH! with every step!
81-90 Kustom Rokkit Blasta: Haz a rokkit launcher custum-crafted for maximum dakka! Fires rokkits with wild, zigzaggin' trajectories, makin' a mess of anythin' in its path!
91-100 Ork Muscle: Da boss is a crazy git, 'e don't even fight wiv' a shoota or choppa, 'e jus' grabs 'em and krumps 'em!

War Paint and Symbols[edit]

Boss 'az got sum weird paint stuff on 'im, wot is it? (d100)
01-10 Da Paint Splasha:: Covered in war paint, ready to dive into da fight and paint da battlefield red!
11-20 Glyphz 'n' Sigils Scrawla: Adorned with tribal symbols and glyphs, lettin' everyone know his clan's got da strongest magic!
21-30 Looted Scrapplate: Wears a mix of scavenged armour pieces, showin' his knack for lootin' da best gear!
31-40 Clan-Markin' Ink: Bears the markings of his clan in tattoos, wearin' his loyalty on his green skin for all to see!
41-50 WAAAGH! Banner Wavah: Always carries a banner with his personal symbol, 'cause his WAAAGH! deserves to be noticed!
51-60 Colourful Git 'n' Gubbinz: Has a distinctive colour pattern on his armour, bringin' good luck wherever he goes!
61-70 Skull 'n' Bonez Trophy-Taker: Decorates himself with the skulls of fallen foes, showin' off his collection in gruesome style!
71-80 Teef 'n' Toofy Bits: Wears a necklace of teeth taken from defeated enemies, a testament to his krumpin' skills!
81-90 Sneaky Skin Painta: Paints his skin in camouflage patterns for sneaky attacks, disappearin' into da shadows when it's time for a proper ambush!
91-100 Clan Emblem-Bearer: Sports a custum banner bearing his unique symbol, lettin' everyone know who's da boss around here!

Unique Mount[edit]

Da boss 'az sum sorta vehicle, wot is it? (d100)
01-5 Warboar Boss Hogga: Commands a ferocious giant warboar, chargin' into battle with tusks sharp enough to slice through steel!
6-10 Trukk Kustom-Masta: Pilots a heavily custumised trukk with extra dakka and spikes.
11-15 Dark Eldar Ravager: Cruises in a looted Dark Eldar Ravager, bringing pain!
16-20 Eldar Grav Tank: Commands a looted grav tank with extra dakka, showin' dem pointy-eared gits that Orks can make anythin' betta'!
21-25 Tau Mek: Pilots a roight looty XV9 Battlesuit, 'e'z a propa krumpa!
26-30 Da Armoured WAAAGH!wagon: Da boss uses a zoggin' mega-armoured Battlewagon!
31-35 Spiky Smashwagon: Da boss zoomz 'round in a lootified Chaos fing. Wiv' added spikes!
36-40 Burna-Bomma Flyboss: Master of da zoggin' skies! 'E uses a Burna Bomba to krump gits!
41-45 Knight Krumpa Supreme: Pilots a custumised looted Imperial Knight with Orky ingenuity.
46-50 Da Roarin' Bike of Dakka-Doom: Rides a custumised warbike, 'e goez fast!
51-55 Kustom Killa Kan: Uses an 'eavily modef.. moodeyf.. modifey.. a custum Killa Kan with zog loads of DAKKA!
56-60 Scrap Jet Flyboy: Takes to the skies in a custum-built Scrap Jet.
61-65 Shadowsword Krumpa: Uses one a dem 'uge 'umie tank fings. Shadowchoppa or sumfin.
66-70 Drilla Killa!: Da boss flies one of dem big Drilla-Killa macheens, got a big drill on da front
71-75 Weirdboy Tower: 'E uses a one of dem weirdo boyz towers. Wiv' da psikichk stuff in it.
76-80 Runna!: Da boss just runs evrywhere! 'E'z a mad 'un.
81-85 'Uge 'umie Stompa!: Da boss looted a 'umie Titan! We dunno 'ow 'e gets da fing ta do wot he wants, but 'e does! We stuck big spiky bitz on it, now it'z extra orky!
86-90 Gorkanaut Stompa: Strides into battle in a massive Gorkanaut Stompa, armed to da teeth, ya gotta bring da big guns!
91-95 Morkanaut Behemoth: Pilots a Morkanaut Behemoth, an imposin' fortress on legs, bigger is better, especially when it stomps things!
96-99 Grot-Powered Bicycle: Rides a custumised Grot-powered bicycle, pedalling into battle with surprising speed and a horde of Grot attendants, sometimes ya gotta go green for a change, and it'z still a good way to get into da scrap!
100 Triple Trouble: Roll three times ya git! Da boss can't make 'iz mind up, so 'e'z gotta 'ave lots for da WAAAGH!

Preferred Personal Battle Tactic[edit]

'Ow does da boss like ta go inta the WAAAGH!? (d100)
01-10 Headlong Krumpin': Get stuck in and start krumpin' right away!
11-20 Sneaky Ambush 'n' Trappin': Relies on cunning ambushes and traps to catch da enemy by surprise!
21-30 Artillery Boom-boom: Prefers long-range artillery bombardments to make lots of noise and mess!
31-40 Hit 'n' Run: 'E uses fast-moving hit-and-run tactics, shootin' 'n' scootin' all day long!
41-50 Overwhelmin' Brute Force: Relies on overwhelming numbers and brute force, more Orks mean more dakka!
51-60 Send in da boyz!: 'E gets all 'iz boyz loaded in da Kans an' Dreads an' brings da foight to da enemy!
61-70 Send in da flyboys!: 'E gets da flyboys to bomb da enemy first wiv' loads of dakka!
71-80 Crafty Night Grot Tricks: Uses stealthy Night Goblin tactics, even when it's not nighttime!
81-90 Tricks o' Da Old Warbosses: Employs the tactics of an ancient Ork Warlord, old ways are da best ways!
91-100 WAAAGH! Energy Psychic Smashin': Prefers to summon WAAAGH! energy for devastating psychic attacks, lettin' da WAAAGH! flow through 'em like a tidal wave of destruction!

Personal Battle Cry[edit]

Da boss shouts a zoggin' lot durin' a scrap, wots 'e say? (d100)
01-5 "WAAAAGH! for Gork and Mork!"
6-10 "WAAAAGH! for Mork and Gork!"
11-15 "Gork's fists, Gork's fury!"
16-20 "Mork's cunning, Mork's wisdom!"
21-25 "Gork's thunder, Mork's might!"
26-30 "Mork's Might, Gork's thunder!"
31-35 "More teef for Gork! More stompin' for Mork!"
36-40 "More stompin' for Mork! More teef for Gork!"
41-45 "Dere's no stoppin' us!"
46-50 "Krump 'em all!"
51-55 "We'z da strongest!"
56-60 "I'z da strongest!"
61-65 "Biggest scrap wins!"
66-70 "Smash 'n' bash 'em good!"
71-75 "Dakka dakka dakka!"
76-80 "Warboss leads the way!"
81-85 ORKS ORKS ORKS ORKS ORKS!
86-90 "WAAAGH!"
91-95 "WAAAAAAAAAAGH!!!!!!!"
96-100 "WAAAAAAAAAAAAAAAAAAAAGH!!!!!!!!!!!!!"

Notable Hoard Collection[edit]

E'z looted sum gubbins 'n' trinkets, wot iz dey? (d100)
01-10 'Umie Armour Scraps: A collection of stolen power armour bits, just for the shiny look!
11-20 Xenos Gizmos 'n' Trinkets: Hoards an assortment of alien artifacts, loot is loot, no matter where it's from!
21-30 Da Beastcaller: 'As a 'uge horde of monstrous mutated creatures or xenos from 'cross da galaxy as pets, every Warboss needs 'uge scary pets!
31-40 Stuck-On Noggins: Displays the preserved heads of defeated foes, trophy heads make great conversation pieces!
41-50 Tekky Gizmos 'n' Gadgets: Possesses a pile of looted, high-tech gadgets, even if they ain't sure how they work!
51-60 Sparkly Rocks 'n' Gems: Owns a stockpile of precious minerals and gems, for makin' da flashiest trinkets!
61-70 Da Git Skull Snatcha: 'As a big glowin' spiky git blade known for claimin' da enemy skulls, da more skulls, da merrier! It does speak to da boss an da boyz though.
71-80 Zappy Dakka 'n' Blasters: Hoards a stash of powerful energy weapons, for when regular dakka just won't do!
81-90 Oddball Xenos Knick-Knacks: Keeps a collection of rare xenos relics, Orks ain't 'fraid of nuthin'!
91-100 Big Pile o' Lucky Teef 'n' Bits: Possesses a massive collection of "lucky" teef and bits, teef are da luckiest thing of all!

Notable Achievements[edit]

Da boss did sumfin big, wot wos it? (d100)
01-10 WAAAGH! Conqueror: Led a WAAAGH! so big, it made Gork 'imself proud!
11-20 Da Wall Crusha: Stomped through a fortress like it was made of squig dung!
21-30 Da Gizmo Grabba: Looted a treasure trove of shiny tech that'd make even Meks jealous.
31-40 Space Marine Krumpa: Sent those fancy Space Marines packin', proving Orkz are da best fighters around!
41-50 Kunnin' Mek-Mates: Teamed up with a Mek Boss to create kustom killy contraptions.
51-60 The Unkrumpable Git: Survived an assassination attempt by his own ladz, proving 'e'z 'ard as nails!
61-70 Da Lootin' Legend: Uncovered an Ork weapon stash so big, even legends couldn't dream it up!
71-80 Da Resurrekshtion: Rumoured to be da reincarnation of a famous Warlord from da past, back for more stompin'!
81-90 Da Alien Slavemasta: Led a campaign that put an entire alien species under da boot of da Ork WAAAGH!, showin' 'em who's boss.
91-100 Da Sneaky Saboteur: Slipped into an Imperial fortress, left it in ruins, and vanished without a trace! 'E made Mork 'imself proud!

Ambition and Future Goals[edit]

Wots 'iz plans? (d100)
01-20 Gotta Find Dat Old Orky Stuff: E's gonna find an old orky artefact wot haz da strongest eva' power.
21-30 Unite All Da Boyz!: Dreams of uniting countless Ork clans into an unstoppable Mega-WAAAGH!, together, we'z stompin' everything!
31-40 Big Beasties!: Findin' da biggest an' baddest beast in da galaxy, an krumpin' it!
41-50 Gork and Mork: E'z gonna find Gork an' Mork, deyz gotta be out dere sumwere, an' 'e'z gonna find 'em!
51-60 Gather Da Toughes' Gitz: 'E'z gonna git the toughest Ork Warbosses, get 'em all near, and get 'em zoggin' krumped! E'll rule all da orks, everywhere!
61-70 Buildin' Da Biggest Stompa: 'E'z gonna make da biggest fing dere eve' woz! Even bigga than da biggest stompas about! 'Uge as a planet!
71-80 Warp-Tinkering for Victories: 'E'z gonna get Warp stuff for time-warpin' battles, time travellin' to krump twice as many enemies!
81-100 Bringin' Da Universe to Its Knees: 'E'z gonna lead a WAAAGH! so zoggin' big dat it brings da whole universe to it'z knees!

Allies and Enemies[edit]

"Ally" of the Warboss[edit]

See dem gits ova dere? Deyz off limits until I sez so. Got it?! (d100)
1 Dem weird Skuigz
2-25 Ovva Orks
26-36 Da pointy-'ed, pointy-ear, talkie boyz
37-46 Dem 'nid squigs
47-60 Dem 'umies
61-75 Spiky 'umies
76-86 Da pointy 'ead kinky boyz
87-90 Da ded killy skullboyz
91-95 Da shooty blueboyz
96-100 I dunno wot dey iz, dey's different

Enemy of the Warboss[edit]

See dem gits ova dere? Krump 'em! (d100)
1-25 Ovva Orks
26-36 Da pointy-ead pansyboyz
37-47 Dem 'nid squigs
48-60 Dem 'umies
61-69 Spiky 'umies an' stuff loik dat
70-75 Da pointy-hed, pointy-arms, pointy-errythin' emoboyz
76-83 Da puny but shooty blueboyz
84-94 Da ded killy skullboyz
95-99 We'z Daemon-Killas ya gits!
100 I dunno wot dey iz, dey's different

Extra Fluff[edit]

Warboss Bodyguard[edit]

Roll or choose the Warboss Bodyguards. You can automatically pick the bodyguard based on the "Ork Type" table.

Who watches da bosses back frum sneaky gitz? (d100)
01-10 Shootaboyz: Loads o' Shoota Boyz! (May select this automatically if "Shoota Boy" was rolled on previous table.)
11-20 Sluggaboyz: Tons o' Slugga Boyz! (May select this automatically if "Slugga Boy" was rolled on previous table.)
21-30 Stormboyz: A Bunch o' Storm Boyz! (May select this automatically if "Storm Boy" was rolled on previous table.)
31-40 Oddboyz: A Group of Odd Boyz! (May select this automatically if "Odd Boy" was rolled on previous table.)
41-50 Weirdboyz: A Gang of Weirdboyz! (May select this automatically if "Weird Boy" was rolled on previous table.)
51-60 Mekboyz: A Crowd of Mekboyz! (May select this automatically if "Mek Boy" was rolled on previous table.)
61-70 Dokz: A Pack of Dokz! (May select this automatically if "Dok" was rolled on previous table.)
71-80 Kommandoz: A Cluster of Kommandoz (May select this automatically if "Kommando" was rolled on previous table.)
81-90 Burnaboyz: A Swarm of Burna Boyz (May select this automatically if "Burna Boy" was rolled on previous table.)
91-100 Tankbustaz: A zoggin' lot of Tankbustaz! (May select this automatically if "Tank Busta" was rolled on previous table.)

Fillable Table[edit]

Age:
Size:
Gork or Mork:
Ork Type:
Personality:
Leadership Style:
Battlefield Experience:
Quirks and Habits:
Loyalty of His Boyz:
Loyalty to His Boyz:
Injuries:
Preferred Weaponry:
War Paint and Symbols:
Unique Mount:
Preferred Personal Battle Tactic:
Personal Battle Cry:
Notable Hoard Collection:
Notable Achievements:
Ambition and Future Goals:
Ally of the Warboss:
Enemy of the Warboss:
Warboss Bodyguard:

Warhammer 40,000 Faction Creation Tables
Imperium Adeptus Custodes Shield Host - Grey Knight Brotherhood - Imperial Guard Regiment - Imperial Guard Regiment Commander - Imperial Knight House - Inquisitor - Adeptus Mechanicus Tech-Priest - Legiones Skitarii - Legio Titanicus - Renegade Space Marine Chapter - Sisters of Battle Order - Space Marine Battle Brother/Chapter Master - Space Marine Chapter - Tempestus Scions Regiment - Underhive Gang - Noble House
Chaos Chaos Space Marine Warband - Chaos Space Marine/Daemon Prince - Chaos Warband - Heretical Cult - Lost and the Damned Regiment - Renegade Knight House - Dark Skitarii Force - Traitor Titan Legion
Xenos Creature Creator - Dark Eldar Kabal - Eldar Craftworld - Harlequin Masque - Genestealer Cult - Necron Dynasty - Ork Warboss - Ork Klan - Tau Cadre - Tyranid Hive Fleet - Wych Cult
Planets Forge World Generator - Dark Mechanicus Forge World Generator - Planet Generator - Solar System Generator
Misc. Power Armour - Custodes Power Armour