Lorgar

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This article or section is EXTRA heretical. Prepare to be purged.
Bet you didn't know Mr. Clean was a primarch. An Evil Primarch.
"For years I have despised Lorgar... look at your primarch, Honorius. So singular in aspect. So noble. I have envied you, envied the Imperial Fists, the Luna Wolves, the Iron Hands. And I am not alone. We struggle with a mercurial mind, Honorius. We labour under the burden of a brilliant but fallible commander. We no longer bear the word, my friend. We bear Lorgar."
– Sorot Tchure, a Captain of the Word Bearers, to Captain Honorius Luciel of the Ultramarines (shortly before Tchure betrayed him at Calth)
"The difference between gods and daemons largely depends upon where one is standing at the time."
The dude himself. Argel Tal, when speaking about how it feels like to be Possessed. Lorgar liked the sentence and jotted it down, hence it's erroneously attributed to him.
"All I ever wanted was the truth..."
– First lie line of the Book of Lorgar

The human incarnation of 'Did Nothing Wrong'.

Lorgar, also known as Lorgar Aurelian, Bearer of the Word, The Urizen (cf. William Blake), The Golden One, The Goddamned Choir Boy, Hamborgar, and (if you're Konrad Curze) Pathetic, is the Primarch of the Word Bearers legion, the extra religious legion of Kheyos Sphess Mahreens. He is credited within 40k fluff for being the first Primarch to fall to the Ruinous Powers. Yes, we know what you're thinking and no, Horus was just the most powerful Primarch, had the capacity to lead the actual Rebellion and the first to be public about it. Lorgar was the first to be corrupted, though this wasn't noticed as he was very secretive about it. Also, looks just like Patrick Stewart, and Handsome Squidward.


Pre-Heresy[edit]

Young Lorgar writing his first Chaos religious fan-fic. With a single fuckhuge pauldron for whatever reason because he's in 40K


Like the rest of the Primarchs, Lorgar was scattered through the Warp by the Chaos Gods. The infant landed on Colchis, a world of excellence, beauty and most of all, faith. Lorgar was taken in by Kor Phaeron, a former priest of the Covenant (Colchis' chief religious order) and a Chaos worshipper. As he grew, he was educated in philosophy and rhetoric and he was gifted with a charisma that greatly aided his role as a preacher, making him immensely popular with the Colchisian faithful. At first, he remained a staunch defender of the Faith, but his life changed due to his frequent visions of a new Messiah arriving into Colchis, clad in gleaming armour, who rode on clouds of iron as he led his army of angels across the stars. Though Kor Phaeron had little patience for what he considered Heresy, his own grudges with the Covenant meant that when they declared war on Lorgar and all his followers Kor Phaeron would aid his "son" (and continue to give lip service to the Emperor until the time was right). Colchis was engulfed in Civil War for six long years, yet due to his insane charisma convincing thousands upon thousands of faithful to worship the new Messiah, Lorgar won through sheer numbers. By the time they were done, the Emperor of Mankind and Magnus the Red arrived on Colchis and everybody was absolutely ecstatic. Almost overnight Colchis became a world extravagantly devoted to the Emperor. After about a month of celebrations, the now slightly annoyed Emperor appointed Lorgar head of the Imperial Heralds, which Lorgar renamed the Word Bearers.

During the Great Crusade, Lorgar loved the Emperor. Like really loved him (we are talking yandere levels so you bet where this is all going); in fact, he was the only Primarch to both consider him a god and actively spread said belief wherever he went. He loved the Emprah so much that he wrote the Lectitio Divinitatus, which was all about the divinity of the Emperor, and built huge Gothic cathedrals on every single world the Word Bearers conquered. And, ironically enough for a being genetically engineered to be a super-soldier and general, he disliked war. To say his generally preachy attitude didn't endear him to his brothers is an understatement. Except for Horus, Leman Russ and Magnus, Lorgar had few friends and little support amongst his brothers. Guilliman respected the fact he rebuilt planets after conquering them but they were never really close. He would become something of a pal with Angron during the Heresy, as much as Angron could be a friend to anyone.

This is best demonstrated by the following example: at one point the Word Bearers had come to the help of the Iron Hands, so Ferrus Manus decided to craft a nice weapon for Lorgar as a thank-you gift. Lorgar was actually happy but as he watched Manus busy at his forge, he couldn't help but wonder (aloud) whether his brother would be able to craft anything beside tools for war with his metal hands. Manus didn't really appreciate the comment and wondered back if Lorgar would able to craft anything at all! Ferrus still gave him Illuminarum and Lorgar would wield the huge Crozius Arcanum from then on, but the incident only deepened the wedge between them. Now, Lorgar probably meant his comment with the best of intentions, trying to give his brother a chance to open up about other sides of himself, the way Lorgar hoped others would do for him. Unfortunately, it failed for two major reasons: Firstly, for those who weren't won over by his charisma and sensitivity, Lorgar simply had a tendency to come across as preachy, sanctimonious, and judgemental (in fact, even in his own POV, his comment to Ferrus also had some backhanded condescension to it which he immediately regretted, like Fulgrim's snooty 'praise' towards Jaghatai reducing him to 'fast bikes, wants to ride off and be left alone'). And secondly, he made that comment to one of his gruffest brothers most single-mindedly devoted to warfare who scorned pointless frivolities like 'peace' and 'art' and 'emotional wellbeing'. As far as his few friends were concerned, we'll get to them later.

Now despite Lorgar worshipping his father as a god, he was somehow completely unaware of one of said gods' most ironclad laws - absolutely no religion. Even crazier is the fact that Big E was super pissed at his own son's flagrant disobedience, but let it slide for a century until Monarchia. Big E also spent weeks on Colchis surrounded by worship of Him, but said nothing to them or Lorgar. Such a fucktarded plothole was retconned in many ways. It turned out that Lorgar was made aware of the Imperial Truth, but paid it lip service at first while breaking it in secret and converting the old Imperial Heralds into Emperor worship. Big E actually did warn Lorgar to cease and desist verbally rather than violently at first according to Dark Imperium. Unfortunately this would create an equally large (if not BIGGER) plothole, because now Lorgar is (if one is to judge him by his own thought process) knowingly and directly disobeying GOD. This is explained at least in part by Lorgar apparently having convinced himself that the Emperor's continuous denials of his divinity, the Imperial Truth, and even the Emperor point-blank telling him to stop worshiping him, were all tests of faith. Tests that only Lorgar, in his infinite wisdom, was able to perceive and overcome. To Lorgar, anyone who simply took so obviously divine a being as the Emperor at his word that he was not a god was, ironically, doing the opposite of what the Emperor actually wanted.

The contrivance only gets worse. Lorgar's religiosity threatened to undermine Big E's top-secret project to starve Chaos of any kind of worship. The Emperor decided to address this in perhaps the worst way imaginable: having the Smurfs (led by their papa) destroy Lorgar's greatest masterpiece city, Monarchia. The galaxy's most powerful, intelligent, and charismatic human and his son - who was designed to be the CEO of good governance and diplomacy - tackled this mission by suddenly dropping into Monarchia outta nowhere and telling its inhabitants to GTFO in 6 days or die. Said Astartes, known for worshipping discipline, following orders with similar efficacy to the Imperial Fists, and being trained to be statesmen and administrators, decided in this one, singular instance to get their World Eater on. They reacted to thrown bottles (literal glass bottles vs full ceramite power armor) with massacres of entire civilian groups by the thousands in an escalating spiral of violence, all because said civvies rightfully reacted with confusion and anger at what was happening. The Ultras maintained this strict 6-day deadline and brutal response with a woefully inefficient and violent evacuation plan despite it taking 2 months for the Word Bearers to arrive.

Big E arrived and used his psychic powers to force Lorgar and his legion to kneel before Big E, Malcador, and Grandpa Smurf in the ruins of the city. The Emprah even went so far as to tell Lorgar that "out of all of his sons", he and he alone had failed Him. He left afterwards, making no effort to reconcile or rehabilitate with Lorgar after the razing of Monarchia. Destroying an entire city is one thing, but being forced to kneel down before Great Papa Smurf was of such humiliation that it would inflict clinically incurable depression into anyone.

Big E viewed Lorgar as the most inefficient Primarch due to his preaching, but what results Lorgar did have (largely thanks to the role Big E designed Lorgar to fulfill) makes the Emperor look character-breakingly stupid in his response. Lorgar's conquests were the most peaceful and thorough out of any Primarch, with worlds both largely intact and fanatically loyal. He didn't have to flay babies, commit mindless genocide, out-attrition an entire planet, or recreate Fallout in 30K to ensure compliance. The only other Primarchs good enough at conquest to leave a world better than he found it were Dorn and Guilliman. Rather than taking literally any other course of action, Emps broke Lorgar's mind and spirit. It doesn't take a genius to figure out how Lorgar took this. Feel free to thank Aaron Dembski-Bowden for helping reduce the heresy to one of the fucking STUPIDEST plot points in the series. He has an unfortunate tendency to try to make Chaos sympathetic by making the good guys act like morons.

Severely humiliated and wracked with self-doubt, Lorgar secluded himself in emo sulking and began listening to Kor Phaeron (now First Captain of the Word Bearers) and First Chaplain Erebus about the facts of the Old Faith of Colchis: many other worlds shared similar concepts of such gods. Urelated worlds sharing a single common faith - is this evidence that such Gods beyond the realm of material existence truly existed and were worthy of worship? This in turn led to Lorgar, willing to expand his enlightenment and guided by the sorcerer Ingethel the Ascended of the planet Cadia, plunging headfirst into the Eye of Terror. The rest is history heresy. The legion that was the slowest to conquer planets, ended up becoming the fastest one. Lorgar would command his legion to slaughter anybody who did not agree with Imperial rule, women and children included.

Before the heresy Lorgar was widely considered the weakest Primarch as both a fighter and warlord, preferring to act more as a diplomat and preacher. His actions during the Heresy proved everyone wrong (or maybe his power grew massively once he tapped into his psychic powers - he nearly got shredded by Corvus during the Drop Site Massacre). When Lorgar first toured the Eye of Terror, he was forced to fight An'ggrath the Unbound (who is to Bloodthirsters what Bloodthirsters are to Gretchin) in order to prove himself worthy of becoming the champion of Chaos Undivided, and won. He also got a visit from Kairos Fateweaver, informing him of his possible futures in a one-time deal where the Lord of Change would only speak the truth, primarily involving his future campaign on Calth, and a very important choice to make.

His plan of attack shooting of his allies in the back on Calth resulted in him beating the shit out of Ultramarine forces twice his army's size, proving Lorgar was also a damn good warlord. Even the fact that his Calth attack force was finally screwed over was part of his plan: the entire point of the Calth war was to purge the Legion of ignorant hotheads who put revenge and hatred over Chaos worship; in addition, Fateweaver explicitly told him that Roboute Guilliman had to survive the campaign on Calth, which would cause him to become paranoid and doubtful and therefore start summoning his forces to Macragge to create Imperium Secundus, which would starve Terra of resources and possibly swing the war in the direction of Horus. Killing Guilliman would mean that the separatists would never get that chance, so Lorgar had to make a choice between slaying his most hated brother, or sparing him for a shot at something greater.

By the way, in the Horus Heresy novels it's seen he actually cared a lot for all of his brothers and tried to befriend them. Closest to him among his brothers was perhaps Magnus, which is more than you can say about some loyalist primarchs. Though they had different approaches, they were both more scholars than warriors, interested in lifelong pursuit of knowledge and enlightenment, and both felt more or less distanced from others due to their interests and ideologies. So it's natural that the Preacher and a Philosopher King saw kindred spirits in each other. He was also pretty much the only one who cared about Angron in some way and actually ran the ritual which transformed Angron into a Daemon Prince, thus rescuing him of the Butcher's Nails NO! and premature death. He even seems to be good friends with Leman Russ, referenced in "Betrayer" when Russ read something Lorgar wrote and thought that was some spiritual shit worth remembering, which is pretty significant considering how down-to-earth this guy was. Also in The First Heretic, Magnus tells Lorgar that Russ argued for preserving Lorgar's place in the crusade and sparing him excommunication when the Emp was pondering kicking Lorgar to the curb. More significantly, when Lorgar asked Russ and Magnus to stop fighting, they actually listened. The two Primarchs who just might have had the most mutual hatred stopped fighting because Lorgar asked them to.

He was also a terrifyingly powerful psyker but refused to use his gift for the same reasons. He ceased this emo shit after falling to Chaos, turning into a bad ass sorcerer able to rival Magnus, or at least Magnus's psychic projection, which is still far beyond any 40k-level monster-Psyker capabilities. In fact he was the third or forth most powerful (once-Imperial) Psyker in the galaxy, behind only Big E, Magnus and maybe Malcador. (A couple of daemons and a certain dick might give him a run for his money as well if you consider non-humans.)

He also bore the greatest physical similarity to the Emperor: under his golden tattoos he looked exactly like a younger version of Big E's true form (yeah, yeah, da Emprah told Corax that he had no true form, but then he also said that daemons were minor xenos pests, so go figure. It's mentioned the actual Emperor looked unassuming). He has also dabbled in Trolling shown in one scene in Know No Fear, where he's pretty much blatantly trolling Guilliman.

Lorgar: Have you lost your temper, Roboute?

Guilliman: I am going to gut you.

Lorgar: You have lost your temper.

Take that, BITCH.

His actions during the Heresy mainly consisted of keeping Angron on a slaughter path as well as saving his life. He repeatedly tried to get Magnus to join the traitors but realised that he was totally out of his depth in terms of warpcraft. Unfortunately, Lorgar turned out to be closer in mentality to Erebus than he would ever like to admit. When Horus was elevated by the gods on Molech, Lorgar grew frustrated about how Horus would not submit to Chaos and received a vision of his leadership leading to their defeat on Terra. When Horus was wounded by the Emperor's Spear, Lorgar sensed the opportunity to usurp him as Warmaster as well as High Priest of Arch-Chaos.

Suffice to say that it did not go to plan and a revived Horus curb-stomped him publicly in front of the entire massed traitor forces on Ullanor. He would have killed Lorgar but relented at the last minute, banishing him from his court and telling him that Lorgar would die if Horus ever saw him again (which turned out to be moot later but partly explained why Lorgar isolated himself from his brothers afterwards). A small force of five thousand Word Bearers, led by Zardu Layak, swore themselves to Horus at that point and Lorgar warned the Warmaster that his refusal to submit to the Chaos Gods would lead to the traitors' defeat. One can only assume that following Horus' death that there was a lot of smug "I told you so"-ing on Lorgar's end.

Post Heresy[edit]

GREETINGS MEWLING CORPSE SLAVE, DO YOU HAVE A FEW MINUTES TO HEAR ABOUT THE GOOD WORD OF CHAOS UNDIVIDED?
Note that his purity seals have purity seals and his scalp is inscribed with holy scripture. Because if you are going to do it, you have to do it right.

So now he's the Daemon-Primarch of the Word Bearers, the guys who make the rest of the Chaos Space Marines look like all-around swell secular humanist types. They're kind of like Jehovah's Witnesses, except instead of knocking on your door and telling you about Jesus they knock down your door and ask you which end of a daemon summoning you want to be on. This tends to make Chaos' otherwise awful selling pitch oddly compelling. He also has a particular hatred for atheists, so he loathes his atheist daddy Emprah and the weeaboo space communists more than he hates everything else.

In a supreme twist of irony, the Ecclesiarchy of the Imperium (which is the primary target for the Word Bearers during conquest) derives most if not all of their religious texts from Lorgar. That Bible they administer to citizens daily? The prayers quadrillions of soldiers and civilians utter daily in an effort to believe? That devotion to the Emperor? All fostered and nurtured by Lorgar. All brought about by him and his Legion's sheer devotion. And all that shit works (Grey Knights are protected from Daemons by their faith while the latter fear holy water blessed by the Ecclesiarchy, Sisters of Battle pull out miracles and have (a) freakin' Living Saint(s) resurrected by the Emperor, etc.), leading to countless jokes about it being Lorgar's plan all along. In short, Lorgar is responsible for both the Heresy that marked the end of the Imperium's golden age, and the only thing that would save Humanity in its long evolution to a fully psychic race. That being said, Lorgar is now so ashamed of the Lectitio Divinitatus (the primary holy book of the Imperium he wrote) that bringing it up is a surefire way to have your body and soul obliterated in such horrific ways that no words exist in the myriad tongues of the universe to fully encompass the unholy rape you would receive. Seriously, just... don't. He has also completed his new Chaos fanfic, lazily named the Book of Lorgar, which is basically the Chaos version of the Divinitatus. Now just imagine his face when he hears that Gorillaman himself is slowly becoming convinced of the Emperor's divinity and is reading a copy of the Lectitio Divinitatus with Lorgar's autograph....

Since the Heresy, Lorgar's only notable achievement consists of becoming a Daemon Prince of Chaos Undivided (and, yes, that is technically possible, and it was also the standard before GW decided to retcon and then undo) before doing sweet fuck all for several millennia. Seriously, Magnus might have spent most of the last ten thousand years sitting in his tower screaming "JUST AS PLANNED" at the top of his lungs whenever he pours milk over his daemon cereal but at least he actually got off his red ass and led the Thousand Sons to wreck the Space Wolves' shit on their own home planet. (Twice.) Lorgar, though? The lazy fuckwit has just been holed up on Sicarus meditating and traversing the warp, secretly "Crying and weeping in guilt for what he has done" quote unquote by our spiritual liege himself, Rawbutt Derpyman. Congratulations, Chaos Gods, you have created the Lovecraftian equivalent of that unemployed asshole friend who won't get off your couch and who is secretly emo. If you believe Magnus, Lorgar has already achieved what the Chaos Gods wanted by setting up this stalemate between Chaos and the Imperium, so he's entitled to some well-earned ruminating on scripture, but fuck that because it's boring. Also, because it runs totally counter to the beliefs that Lorgar develops during The First Heretic, which are all about mankind embracing Chaos and everyone becoming willingly possessed like his Gal Vorbak.

Apparently, he was actually working on some new daemon summoning techniques, which he taught Abaddon before the Thirteenth Black Crusade. Which on the whole... is still pathetic, that's like something they should be doing on their off hours when not busy slaughtering Imperial worlds. Given that Abaddon's the only other big player on the Chaos side who's still devoted to toppling the Imperium in the name of Chaos Undivided, you'd think Lorgar would be beside him every step of the way. The prevailing theory is that he's busy Indulging Slaanesh's churchboy fantasies "contemplating the mysteries of Chaos". Although if you want to be logical (if logic could be applied to chaos or 40k in general), his being the daemon prince of Chaos Undivided means that he must execute the will of Chaos Undivided, which is, hilariously, divided, and as such, he can't do shit. Or, being essentially a spiritual entity, he doesn’t need to be “physically” present to guide Abaddon.

Another audio drama implies that the true subject of his meditation is the existence of the Imperial Cult itself. The audio drama Revelation of the Word reveals that when he first encountered it during the Horus Heresy, he was baffled at how the direct antithesis to the Emperor's dream had also become the Imperium's most reliable weapon against Chaos, and swore that he would unravel the apparent paradox even if it took all of eternity to do so.

As of M42, where shit has most definitely hit the fan in the form of the Great Rift splitting the Galaxy in half, Lorgar has apparently been seen leading the Word Bearers on their Unholy Crusades. So, looks like he's finally gotten off his lazy ass! Hopefully soon enough we may get some word on what he is currently up to, as long as Corax does not peck him into hiding again.

On The Tabletop[edit]

Pts WS BS S T W I A Ld Sv
Lorgar Aurelian: 375 6 6 6 6 5 6 4 10 2+
Lorgar's model, the first second in Forge World's Primarch line (Angron was first). Unfortunately, while very nice, it shows in his static pose and (relatively) standard design of power armour. This said, Lorgar's armor is noted in the First Heretic to be as plain as regular Mk3, which sounds very unlike Mr. Tattoo-Head and should be ignored.

Lorgar may be the cheapest of the Primarchs, and he may have one the lowest statlines amongst them (aside from a decent initiative), but do not let this fool you - used properly he can be one of the most powerful Primarchs.

First off, he magnifies the strong points of his legion: Word Bearers are already quite brave with 3d6 morale tests (discarding the highest dice). Lorgar makes them all Ld10 (for Morale and Pinning tests, does not require LoS), and immune to Fear, effectively turning them into the bravest non-fearless army in 30k bar the Adeptus Custodes and Solar Auxilia, but only if the squad sees him, i.e., has LoS. Hell, even in 40k none could rival their resolve (apart from Tyranids until you kill their synapse, or Deathwing Terminators). Word Bearers are quite good in melee with their compulsory psyker-chaplains, ability to re-roll 1s for sweeping advance and cheap melee-friendly squad-wide buffing through Dark Channeling; Lorgar enhances their close combat by granting +1 to charge distance and combat resolution (LoS needed). He also confers his crusader rule to any unit he joins, further increasing the chances of successful sweeping advances if they win in melee.

As for Lorgar himself, he wields Illuminarum, a S8 AP2 MС power maul with Smash; a MC S6 AP3 pistol for +1A and 2+/4++ armour which grants 3++ against any psychic empowered attacks (including witchfire powers and blows from Force Weapons), but against Witchfires is a bit redundant, because Lorgar would likely Deny any spell targeted at him with his rerollable DtW on 3+. He can also force one model or unit to reroll all 5-6 to hit and to wound against him once per game, which is obviously his "I win" button in challenges.

Lorgar's main strength is that he's a ML2 psyker with access to Divination and Telekinesis. Though he got a handicap, he can only harness warp charges on 5+ (amended for 7th edition by FAQ) this matters very little, because he can (and should) be upgraded to ML3, where he harnesses warp charges on 3+ and gains the freedom to pick powers manually at the start of the game instead of randomly rolling them. This is where he starts turning into rape machine, as both Divination and Telekinesis have quite a murderfuck set of powers normally compensated by the fact that there's only a small chance of getting the good ones. While losing access to Telepathy (and Invisibility by extension) in his revised rules is a bit of a setback since he can't cheese his way through most Primarch vs. Primarch fights like he used to, the variety of supporting powers that Divination provide are a fine compensation for that. Precognition seems to take the mantle of his "I win" button, making him both tougher and killier.

Assuming you take Lorgar ascended to pick your powers, tailor your needs to suit your opponent. Precognition, as previously mentioned, turns him into a challenge monster who gets to reroll all of the things. Objuration Mechanicum is another solid power, getting easy hull points off vehicle squadrons or making units kill themselves that rely on volume of fire to cause wounds in the shooting phase. Misfortune is particularly good against MEQ units to begin with and the ability to simply have it when you need it is equally good as a result. Should you sit Lorgar back with a heavy support squad full of high damage weapons, laugh at all the death inflicted from Perfect Timing denying cover saves (though that's a strange use of a 450 (when upgraded) point model). Really, your imagination is the limit and the ability to have the power that will benefit you the most against the army you're playing is worth the 75 point Lorgar upgrade, all day every day.

Lorgar VS other Primarchs:[edit]

Primarch fighting, while fun to see isn't a very competitive thing to do as it'll usually tie up both Primarchs for the entire game without either of them dying (and Lorgar's abilities and statline mean he's much better suited to fighting marines where he can Instant Death them), with that in mind this section is how Lorgar fares against other Primarchs Mathhammer wise. Please note that all the various abilities, with the exception of Blind and Lorgar's powers, are taken into account (Blind is ignored because it never helps nor hinders the outcome of the fights, and psychic powers are too random to apply to this and don't work often enough to sway the fight) and the match-ups assume the Primarchs are the only ones involved in the fighting, so various abilities like Angron's "The Butcher's Nails" and Rampage do not provide any bonuses. Note too this mathhammer is only based on regular Lorgar.

  • Lorgar VS Horus (using The Talon)
    • Round 1: Horus hits 3.444 times, wounds 1.775 times, 0.887 times after saves and IWND will take that down to 0.554 wounds at the start of the next turn.
    • Round 2: Horus hits 4 times, wounds 3.554, 1.777 times after saves and IWND will take that down to 1.444 wounds at the start of the next turn.
    • Lorgar hits Horus 3 times, wounds 2.5 times, 0.833 after saves and IWND will take that to 0.5 wounds at the start of the next turn.
    • Lorgar loses this fight. BADLY.
  • Lorgar VS Angron
    • Round 1: Angron hits 4.888 times, wounds 3.846 times, 1.923 times after saves and IWND will take that down to 1.59 wounds at the start of the next turn.
    • Round 2: Angron hits 4 times, wounds 3.333, 1.666 times after saves and IWND will take that down to 1.333 wounds at the start of the next turn.
    • Lorgar hits Angron 3 times, wounds 2.5 times, 0.833 after saves and FNP and IWND will take that to 0.5 wounds at the start of the next turn.
    • Lorgar loses this fight. BADLY.
  • Lorgar VS Fulgrim
    • Round 1 (Laer Blade): Fulgrim hits 4.147 times, wounds 1.726 times, 0.863 times after saves and IWND will take that down to 0.530 wounds at the start of the next turn.
    • Round 2 (Laer Blade): Fulgrim hits 4.666 times, wounds 2.333 times, 1.166 times after saves and IWND will take that down to 0.833 wounds at the start of the next turn.
    • Round 1 (FireBlade): Fulgrim hits 4.147 times, wounds 2.456 times, 1.228 times after saves and IWND will take that down to 0.895 wounds at the start of the next turn.
    • Round 2 (FireBlade): Fulgrim hits 5.333 times, wounds 3.556 times, 1.778 times after saves and IWND will take that down to 1.444 wounds at the start of the next turn.
    • Lorgar hits Fulgrim 3 times, wounds 2.5 times, 0.833 after saves and IWND will take that to 0.5 wounds at the start of the next turn.
    • Lorgar loses this fight. BADLY.
    • Note: If Fulgrim is concussed he loses a significant amount of damage, but even at his worst (Laer, no CoT and concussed) he matches Lorgar's output and will beat him one turn earlier.
  • Lorgar VS Mortarion
    • Round 1: Mortarion hits 2.961 times, wounds 1.752 times, 0.876 times after saves and IWND will take that down to 0.543 wounds at the start of the next turn.
    • Round 2: Mortarion hits 3.333 times, wounds 2.222 times, 1.111 times after saves and IWND will take that down to 0.778 wounds at the start of the next turn.
    • Lorgar hits Mortarion 3 times, wounds 2 times, 1 after saves and IWND will take that to 0.444 wounds at the start of the next turn.
    • Lorgar loses this fight. BADLY.
  • Lorgar VS Ferrus
    • Round 1: Ferrus hits 2.37 times, wounds 1.865 times (Forgebreaker)/1.58 times (Bare Hands), 0.932 times after saves (Forgebreaker)/0.79 times (Bare Hands) after saves and IWND will take that down to 0.599/0.457 wounds at the start of the next turn.
    • Round 2: Ferrus hits 2.666 times, wounds 2.221 times (Forgebreaker)/1.777 times (Bare Hands), 1.11 times after saves (Forgebreaker)/0.888 times (Bare Hands) after saves and IWND will take that down to 0.777/0.555 wounds at the start of the next turn.
    • Lorgar hits 3 times, wounds 2 times, 0.667 wounds after saves and IWND will take that down to 0.333 wounds at the start of the next turn.
    • Lorgar loses this fight. BADLY.
  • Lorgar VS Konrad Curze
    • Round 1: Curze hits 3.555 times, wounds 2.369 times, 1.184 times after saves and IWND will take that down to 0.851 wounds at the start of the next turn.
    • Round 2: Curze hits 4 times, wounds 3 times, 1.5 times after saves and IWND will take that down to 1.167 wounds at the start of the next turn.
    • Lorgar hits 3 times, wounds 2.5 times, 1.25 wounds after saves and IWND will take that down to 0.917 wounds at the start of the next turn.
    • Lorgar loses this fight. BADLY.
  • Lorgar VS Vulkan
    • Round 1: Vulkan hits 2.37 times, wounds 1.865 times, 0.932 times after saves and IWND will take that down to 0.599 wounds at the start of the next turn.
    • Round 2: Vulkan hits 2.666 times, wounds 2.221 times, 1.11 times after saves and IWND will take that down to 0.777 wounds at the start of the next turn.
    • Lorgar hits 3 times, wounds 2 times, 0.667 wounds after saves and 0.111 wounds after IWND.
    • Lorgar loses this fight. BADLY.
  • Lorgar VS Perturabo
    • Round 1: Perturabo hits 2.37 times (both types), wounds 1.58 times (Normal)/1.865 times (Forgebreaker), 0.79 wounds (Normal)/0.932 wounds (Forgebreaker) after saves and IWND will take that down to 0.457/0.599 wounds at the start of the next turn.
    • Round 2: Perturabo hits 2.666 times (both types), wounds 1.777 times (Normal)/2.221 times (Forgebreaker), 0.888 wounds (Normal)/1.11 wounds (Forgebreaker) after saves and IWND will take that down to 0.555/0.777 wounds at the start of the next turn.
    • Lorgar hits 3 times, wounds 2.5 times, 0.833 wounds after saves and 0.5 wounds after IWND.
    • Lorgar loses this fight. With Forgebreaker, BADLY.
  • Lorgar VS Roboute Guilliman
    • Lorgar hits 3 times, wounds 2.5 times, 1 times after saves and reroll and IWND will take that down to 0.667.
    • Guilliman Round 1: hits 2.778 times, wounds 1.85 times, 0.926 times after saves and IWND will take that down to 0.593 wounds at the start of the next turn.
    • Guilliman Round 2 and thereafter: hits 3.333 times, wounds 2.963 times, 1.48 times after saves and IWND will take that down to 1.15 wounds at the start of the next turn.
    • Lorgar loses this fight. BADLY.
  • Lorgar VS Rogal Dorn
    • Round 1: Rogal Dorn hits 2.37 times (Normal)/1.259 times (Sundering Blow), wounds 1.579 times (normal)/1.164 times (Sundering Blow), 0.789/0.582 wounds after saves and IWND will take that down to 0.456/0.249 wounds at the start of the next turn.
    • Round 2: Rogal Dorn hits 2.666 times (Normal)/1.333 times (Sundering Blow), wounds 2 times (normal)/1.295 times (Sundering Blow), 1/0.648 wounds after saves and IWND will take that down to 0.667/0.315 wounds at the start of the next turn.
    • Lorgar hits 3 times, wounds 2 times, 1 times after saves and IWND will take that down to 0.667 wounds at the start of the next turn.
    • A close fight! It depends on who rolls IWND first - if Dorn does, he has a very good chance of beating Lorgar in 6 rounds (4.98 wounds), but if he doesn't Lorgar will Concuss him and win next turn by striking first. If Lorgar starts first, the odds shift further in his favor.
  • Lorgar VS Corvus Corax
    • Round 1: Corvus hits 4.741 times (Scourge)/3.555 times (Shadow-walk), wounds 3.16 times (Scourge)/2.369 times (Shadow-walk), 1.58 wounds (Scourge)/1.184 wounds (Shadow-walk) after saves and IWND will take that down to 1.247/0.851 wounds at the start of the next turn.
    • Round 2: Corvus hits 5.333 times (Scourge)/4 times (Shadow-walk), wounds 3.999 times (Scourge)/3 times (Shadow-walk), 1.999 wounds (Scourge)/1.5 wounds (Shadow-walk) after saves and IWND will take that down to 1.666/1.167 wounds at the start of the next turn.
    • Lorgar hits 3/2 times, wounds 2.5/1.667 times, 1.667/1.111 wounds after saves and IWND will take that down to 1.333/0.778 wounds at the start of the next turn.
    • Lorgar loses this fight. BADLY.
  • Lorgar VS Leman Russ
    • The weakest Primarch stats-wise vs. the one built up from the ground to demolish his brothers in 1v1 fights, do you really need the maths here? With his upgraded psyker powers Lorgar does at least put up a fight before going down, but without them he gets wrecked. BADLY.
  • Lorgar VS Jaghatai Khan
    • Jaghatai hits 5.333 times, wounds 2.666 times, 1.333 wounds after saves and IWND will take that down to 1.
    • Lorgar hits 3 times, wounds 2 times, 0.667 after saves and IWND will take that to 0.333 wounds at the start of the next turn.
    • Lorgar loses BADLY.
  • Lorgar VS Sanguinius
    • Lorgar hits 3 times, wounds 2.5 times, 1.25 wounds after saves and IWND will take that down to 0.917 wounds at the start of the next turn.
    • Sanguinius Round 1: hits 3.889 times (assuming Lorgar uses Dark Fortune), wounds 2.881 times, 1.44 wounds after saves and IWND will take that down to 1.107 wounds at the start of the next turn.
      • Sanguinius on the charge: hits 4.444 times (assuming Lorgar uses Dark Fortune), wounds 3.959 times (including HoW), 1.979 wounds after saves and IWND will take that down to 1.646 wounds at the start of the next turn.
    • Sanguinius Round 2+: hits 4 times, wounds 3.556 times, 1.778 wounds after saves and IWND will take that down to 1.444 wounds at the start of the next turn.
    • Lorgar loses BADLY.
  • Lorgar VS Alpharius
    • Alpharius round 1: hits 3.333 times, wounds 1.9444 times, 0.972 wounds after saves and IWND will take that down to 0.639 wounds at the start of the next turn.
    • Alpharius round 2: hits 3.889 times, wounds 2.268 times, 1.134 wounds after saves and IWND will take that down to 0.801 wounds at the start of the next turn.
    • Lorgar hits 3 times, wounds 2.5 times, 1.25 times after saves and IWND will take that down to 0.917 wounds at the start of the next turn.
    • Lorgar wins thanks to Concussive!
  • Lorgar VS Magnus
    • Magnus (round 1): hits 2.222 times, wounds 1.728 times and 0.576 after saves which IWND will take down to 0.242 wounds at the start of next turn.
    • Magnus: hits 2.667 times, wounds 2.222 times and 0.741 after saves which IWND will take down to 0.407 wounds at the start of next turn.
    • Lorgar: hits 2 times, wounds 1.667 times and 0.833 after saves which IWND will take down to 0.5 wounds at the start of the next turn.
    • Lorgar's save is increased to 3++ against attacks from Force Weapons, giving him a mutual kill or narrowly win if he concusses Magnus in the penultimate round.
      • Happy psychic fun:
      • Magnus with Iron Arm and Warp Speed: hits 4.667 times, wounds 3.889 times, 0.432 after saves and IWND will take down to 0.099 wounds at the start of next turn.
      • Lorgar with Precog: hits 2.778 times, wounds 1.543 times, 0.772 times after saves and IWND will take down to 0.439 wounds at the start of the next turn.
      • Lorgar with Precog crushes Magnus (after a long time), the rerolls to hit and wound more than makes up for Magnus' aura and boosted Toughness, and rerollable 3++ neuters Magnus' damage. Magnus needs Iron Arm, Warp Speed and Endurance to outlast him. Or roll Precognition himself with any Bio-blessing (although the chance he gets everything he needs and passes every test without any of them being denied is incredibly low, making it more likely Lorgar would win than not).

TLDR version: The weakest Primarch? Maybe, if you don't consider his psychic powers. But if you do...? Dirty Trick: Upgrade Lorgar to Lorgar Transfigured and give him Precognition. With this he will beat any other Primarch barring Horus (and a maxed out Angron), and even the Warmaster will be hard pressed in this fight, he can also outright cheat in this fight either by summoning Deamons to assist him (which allows him to beat everyone) or he can get possessed so a Daemon can take revenge for him when he's on his last wound.


The Primarchs of the Space Marine Legions
Loyalist
Corvus Corax - Ferrus Manus - Jaghatai Khan
Leman Russ - Lion El'Jonson - Roboute Guilliman
Rogal Dorn - Sanguinius - Vulkan
Traitor
Alpharius/Omegon - Angron - Fulgrim
Horus - Konrad Curze/Night Haunter - Lorgar
Magnus the Red - Mortarion - Perturabo
The Daemons of Chaos
Greater Daemons: An'ggrath
Skarbrand
Ka'bandha
Ku'Gath
Scabeiathrax
Ulkair
Rotigus
Amnaich the Golden
Dexcessa
N'kari
Shalaxi Helbane
Synessa
Zarakynel
Aetaos'Rau'Keres
Amon 'Chakai
Kairos Fateweaver
Vizzik Skour Madail
Vashtorr
Lesser Daemons: Karanak
Skulltaker
Epidemius
Horticulous Slimux
The Masque
Syll Lewdtongue
The Changeling
The Blue Scribes
Daemon Princes: Angron
Doombreed
Mazarall the Butcher
Samus
Valkia the Bloody
Bubonicus
Foulspawn
Mortarion
Azazel
Dechala
Fulgrim
Esske the Scarred
Loth'shar
Magnus the Red
Werner Flamefist
Skreech Verminking Be'lakor
God-Slayer
Lorgar
M'Kar
Perturabo