Foulspawn

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Foulspawn can refer to either of two things, depending on if you're talking about Dungeons & Dragons or Warhammer 40,000.

D&D[edit]

In D&D, Foulspawn is a race of humanoid aberrations that emerged from the Nentir Vale setting and its World Axis cosmology. They are the tortured remnants of human beings who were innundated with the unwholesome energies of the Far Realm, warping them into monstrosities. So thorough is this corruption that Foulspawn become absolutely disgusted by the world which they once belonged to; any plane that isn't part of the Far Realm strikes them as being inherently wrong, non-aberrant life is a heresy that must stamped out wherever it exists. To this end, they flock to each other, and to the service of mightier aberrations like aboleths, beholders and illithids, seeking to destroy and corrupt all that is not like themselves.

Foulspawn were expanded upon in Dungeon Magazine #194.

The "Starspawn" of 5th edition's Mordenkainen's Tome of Foes, despite their names, are actually a cross between an update of the Foulspawn of 4e and a catch-all for more overtly Lovecraftian aberrations; hence the Larva Mage being rebranded as a "Starspawn".

40K[edit]

In 40K, Foulspawn was one of the most diseased and disgusting of all Nurgle's Champions. It is said that he was so horrifying to behold and approach that those who tried to fight him were incapacitated by nausea and gagged and retched in disgust. Nurgle was deeply fond of this disgusting champion and wound up gifting him with a change into That-Which-Must-Never-Be-Named. As is known by now, most creatures turned into unspeakable beasts perish within a few hours, as their biology is now that of a creature that should not be, or, more commonly, they're BLAM'D by their former comrades.

Foulspawn was an exception to this rule. Not only did he survive, he grew stronger and more powerful. By either favor of Nurgle or random whim of chance, Foulspawn's new, toad-like form was able to survive by consuming living creatures, an action Foulspawn accomplished usually by swallowing them whole. In time, Foulspawn grew not only in strength and size, but in intellect, and to this day remains the only known case of an unspeakable beast that was then ascended to daemonhood by the whim of father Nurgle. However, his proclivity towards devouring both friend and foe alike did not endear him to Mortarion. As much as he loathed Foulspawn for carelessly eating his sons, the Death Lord could not destroy him without offending Nurgle. Instead, he banished Foulspawn to the wilds of the Plague Planet, where it has since grown to the size of a mountain.

His real-life counterpart would be Luke.

The Daemons of Chaos
Greater Daemons: An'ggrath
Skarbrand
Ka'bandha
Ku'Gath
Scabeiathrax
Ulkair
Rotigus
Amnaich the Golden
Dexcessa
N'kari
Shalaxi Helbane
Synessa
Zarakynel
Aetaos'Rau'Keres
Amon 'Chakai
Kairos Fateweaver
Vizzik Skour Madail
Vashtorr
Lesser Daemons: Karanak
Skulltaker
Epidemius
Horticulous Slimux
The Masque
Syll Lewdtongue
The Changeling
The Blue Scribes
Daemon Princes: Angron
Doombreed
Mazarall the Butcher
Samus
Valkia the Bloody
Bubonicus
Foulspawn
Mortarion
Azazel
Dechala
Fulgrim
Esske the Scarred
Loth'shar
Magnus the Red
Werner Flamefist
Skreech Verminking Be'lakor
God-Slayer
Lorgar
M'Kar
Perturabo