Azazel
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A forgotten character from Warhammer Fantasy, Azazel (once called Gerreon) was a Daemon Prince from the Unberogen tribe, the same tribe as Sigmar himself. He was rooted out for his Chaos worship by the God Emperorling himself and fled to the Chaos Wastes where he immediately pledged himself to Slaanesh. He fell to the Dark Powers as his brother, a friend of Sigmar, had fallen at the Battle of Astofen after Sigmar asked him to lead volunteers to hold a bridge and he unfairly blamed Sigmar for his death. He seemingly got over it afterwards but then it was revealed he was only doing this to get back at him, but he also realized he actually liked Sigmar but his fate said otherwise so he decides to EMBRACE it (read become an evil shithead) . After his sister fell in love with Sigmar, Azazel killed her and then got caught, forcing him to join the chaos tribes. After receiving daemonhood, Azazel commands Slaanesh's forces, and is his top general in times of war.
He was granted the same "look upon him and lose your will forever as the brain-blood forever exists within your genitals" power of Slaanesh. Literally no being (other than Slaanesh and maybe Sigmar) is immune to his appearance, which is both the most beautiful thing you will ever see and at the same time is the most horrifying. His shtick is to get you to look at him, where you (be you mortal or Daemon) get on your knees and beg for a taste of his cock. No, really.
Notable examples involve a Questing Knight named Guido de Brionne (poor choice of name on GW's part) who sought to kill Azazel to prove himself to the Lady... only to fall to his knees and pledge undying devotion to Azazel when he actually encountered the demon (who promptly chopped de Brionne's head off, with the knight offering no resistance, and probably skullfucked it too). There was also a group of Ulric-worshipping knights who swore before Ulric's flame to kill the demon or die trying. But when they met Azazel they become the demon's mind-broken subs, complete with petplay (this not an exaggeration, this is legitimately canon).
His physical traits include:
- Hair blacker than anything in the Warp and finer than anything made by the hands of the Elves.
- Horns more magnificent than any mortal-grown ivory that crown his face like a portrait.
- Eyes that project innocence no being has ever known while also being as cruel as those of a shark.
- Perfectly white and delicate skin, to the point of almost non-existence.
- Perfectly proportioned limbs and features (one of which may be a horsecock).
- Wings whiter than his skin (somehow).
- Clothes made of silk finer than-aw, fuck it. It's better than you have, leave it at that.
- Bling, the kind so expensive they don't exist in real life.
- A magic sword that shifts form to match his graceful movements and yadda yadda, it's a fucking Hand Weapon, but it ignores armor saves.
Like Amon 'Chakai, he was just the same as his master and thus was completely pointless in the fluff and likely dropped to give Slaanesh more screentime. He was shown as a mortal character named Gerreon in the Sigmar Heldenhammer novel trilogy who betrayed Sigmar to avenge his brother (who was killed by orcs), also killing his own sister (who was betrothed to Sigmar at the time). Also, he did get to appear and talk smack with his old enemy Sigmar in the novel for The End Times: Archaon, but he was promptly killed. No one shall miss him.
On Tabletop[edit]
Azazel first debuted in the original Champions of Chaos splatbook, which was... what, 3rd edition? There, he had the following stats:
- Movement: 6
- Weapon Skill: 7
- Ballistic Skill: 7
- Strength: 6
- Toughness: 5
- Wounds: 5
- Initiative: 9
- Attacks: 6 (7)
- Leadership: 10
- Special Rules: Daemonic Mark of Slaanesh, Wings, Cause Terror, Great Claw (Azazel gains a bonus Attack that is made with +2 Strength and does D3 Wounds on a successful hit), Dark Save (4+ Ward Save), Striking Tail (One model in base contact with Azazel loses 1 attack, replaces the normal Daemonic save)
- Daemonic Rewards: These items must be paid for separately to Azazel's base cost of 570 points, and can be taken by other characters.
- Temptator: 50 points, choose one model in base contact with Azazel at the start of the Chaos turn; the chosen model must pass a Leadership test or permanently switch allegiance to Azazel's forces.
- Master of Sorcery: 100 points, Azazel is a Level 2 Wizard using the Lore of Slaanesh.
- Daemonblade: 50 points, Azazel's attacks (save the Great Claw) ignore non-magical armor saves.
He then made it into the pages of Citadel Journal #50 as one of several old-school Chaos characters being revived for 6th edition's Hordes of Chaos army. Here, he had the following stats:
- Movement: 6
- Weapon Skill: 8
- Ballistic Skill: 0
- Strength: 5
- Toughness: 5
- Wounds: 4
- Initiative: 9
- Attacks: 5
- Leadership: 9
- Special Rules: Daemonic, Cause Terror, Fly, Unit Strength 3, Mark of Slaanesh, Sorcerer (Level 2 Wizard with Lore of Slaanesh), Temptator (see below)
- Magic Items: Daemonblade (ignores armor saves)
- Points Cost: 575
Temptator now is used during the Close Combat phase, though it still targets a single model in base contact with Azazel. If they fail a Leadership test, they fall under Chaos control for the duration of the Close Combat phase; if there are other enemy units in base contact, it will direct its full attacks against them and cannot be attacked in turn; otherwise, all attacks directed against it by the Chaos side will hit automatically.
Total War: Warhammer III[edit]
Azazel shows up for the third game's "Champions of Chaos" DLC, released on 23 August 2022, acting as Slaanesh's champion for the DLC campaign to find Zanbajin. His inclusion in the campaign is the most curious, considering that he's the only actual Daemon Prince included in the campaign (which also has Vilitch the Curseling, Valkia the Bloody and Festus the Leechlord) instead of Sigvald, who had already been in the first game.
In Immortal Empires, he starts in the Tower of Khrakk directly on the border of Kislev, which means your first agenda point will be bullying discount Rasputin either into submission or wipe him off the map. After that, you can either claim the Dark Fortresses in Norsca or rush the remainder of Kislev before taking on the Empire. His campaign mechanics include the same Slaaneshi seduction mechanic N'Kari has, which allows you to spend gold before a battle to "persuade" some enemy units to switch sides.
Gameplaywise, Azazel is a flying duellist lord with access to the lore of Slaanesh. As per usual for Slaaneshi lords, he is a textbook glass cannon that can dish out a lot of damage, but shouldn't be left in prolongued engagements. Use his spells to get him out of blobs if he gets swarmed, and primarily focus on enemy lords and heroes.
Gallery[edit]
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His "beautiful" 5th edition model.
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His Total War: Warhammer 3 appearance. He's very happy to be back...